(get 0.0.2 version for pictures)
Fixed slave sell screen
Fixed slave sell price for rare races
When recruiting prisoners their stats will be checked instead of your servants
'Search for tracks' not taking energy everywhere
Fixed healing and added sedation spell in fights
Emily shouldn't refuse to work after her recruitment
'Mind read' cast in the forest won't prevent you from starting a fight.
Now, as it seems people don't mind waiting for not so often updates, I'll make a quick disclosure on what comes next.
Firstly, I make new high level zone, which will involve lots of dirty stuff happening with your bodyguards. With that, I realize, that I actually have to make work out of lab, so your ventures there will be useful in terms of transformations on demand. My plan right now is to make 'research tree', which will consume points(ingredients or w/e) from defeating enemies to unlock certain modifications. Defeat werewolves and you'll be able to enhance your girl with fur, tail, ears etc. Actual modifications will take some time and will require another occupation - lab assistant, who will affect your laboratory performance. Lastly, pregnancy system. It is pretty important in regards to both laboratory and new zone and will require some considerations.
Now, on the less fun side, I'll have to redo main quest line. Can't tell how much gonna change or stay, but right now it's a mere excuse to unlock stuff and force player into progression.
There's also lots of other stuff I want to work on, like prisoner breaking, side jobs, custom events and interactions, but right now I can't tell how much it will take to get there and what will be next. At the very worst expect next release by the end of this month.