Monday, June 20, 2016

0.6.0 Release

https://mega.nz/#!oB1hnahY!9J14EKZvjToACaTMhm0ZHy9VkG92gjoKen2dptBPX2E
http://www.mediafire.com/download/cx488c7ody3fpzz/strive0.6.html

0.6.0.3
Fixes Magic Arts training (again).

0.6.0.2
Fixes:
Sending companion to training
Marsh encounters using elven forest tables
Magic Arts training ignoring requirements
0.6.0.1 (patch).
Added extra number (not on file name) to reflect that that is a patch yet should be save compatible with previous version (so 0.6.1 wouldn't be save compatible, but 0.6.0.2 would).
Fixed 'date' option when girl is rebellious.
Loyalty from 'date' option grows considerably faster.
Fixed crossroad encounter
Fixed help for laboratory.

0.6.0 version
https://mega.nz/#!pIEV3BwJ!AJoEAuiMFXf837RG72Ht15ARyVU2FNwAJ89hgKSYqwY
http://www.mediafire.com/download/ob4rum69hg1xbl9/strive06.rar

New stuff:
-Skill system redone. Skills now learned in personal screen.
-World structure redone. More encounters, more walking, special encounters easier to spot.
-Added more names and surnames into the pool. Elfs have different pool (more to come later).
-Prototype of new date system implemented (just bones really)
-Added clothes selection (for now purely cosmetic)
-Obedience/loyalty is bit harder to train and easier to lose
-Repeatable quest requirements and rewards adjusted
-Added credits tab (hurr)

This should also fix old version firefox bug.

Edit: forgot to mention, patreon is there, so, please support.

23 comments:

  1. Do you think you'll ever add a female player character option?

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    Replies
    1. I could add one right away if you don't mind all sex interactions staying same. Otherwise it will take a pretty long run as I want to have writing done for what I already have before I start to make adjustments which would double potential work.

      Delete
  2. Awesome. you released this quickly thanks for the hard work. what are the new requirements for laboratory assistant though help still says the old skills. also, what does the library do now that it does not help education?

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    Replies
    1. Magic of journeyman level and service of apprentice level. I think it should say that when you try to assign a companion there.
      Library does not really do anything yet except for sharing bit of lore eventually.

      Delete
  3. Got to say nice update I enjoyed it a lot.
    Although there are some problems I found.
    1. When you spend time if the girl is in a rebellious mood. No matter what answer you pick there is no text on the next screen.
    2. Also the text describing her obedience keeps flipping too easily. For example when I end the day the obedience text is orange. The next day to changes to dark or light green.
    3. Then there is a bug when you find a bandit group with a girl it mentions a small camp too. Then it proceeds to have you fight a lone bandit girl.
    That all the problems I found for now.
    So I have some questions about the game though.
    1.Can players still access the underground city?
    2. Where can you find slugs I've been looking for them everywhere.

    ReplyDelete
    Replies
    1. I forgot to mention for problem 2 it happens after spending a whole day trying to get close

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    2. 1. I'll check on it, thanks for report.
      2. Obedience grow depending on loyalty. If it's low, it decrease instead.
      3. If you mean 'you find camp' event, it is supposed to be just bandit girl.

      1. Yes, seek for entrance around marsh (requires survival skill iirc).
      2. You can get them eventually from sidequest npc in grove.

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    3. What I mean is the page says.

      You spot a group of bandits carrying a girl with them.
      You found small camp.

      Then after clicking check.

      You come across small camp of a single person. A lone bandit girl prepares to attack you.

      Delete
  4. no text is displayed when a girl is rebellious and "Be strict" is chosen.

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  5. Is there any way to increase the base stats (courage, confidence, wit, charm)?

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    Replies
    1. Courage slowly grows when winning fights. Other than that, not really, at least in current version.

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  6. The game is fucking annoying now. No matter what you do, girls with high willpower will not cease becoming rebellious, unless you punish them or cast the Fear spell on them, and that lowers their willpower.

    So if you get a girl with Heroin willpower, you can either have them rebel, or waste her willpower. There's no way to train a competent fighter anymore, because no matter what you do their courage or confidence will worsen.

    And making them loyal is an awful grind anyway, even with the ones you can. You got to spend time with them a billion times and hope they're in a mood where you can actually improve their loyalty. Boring as hell.

    I sure hope it won't stay like that and there will be a way to actually do something with the girls and gain loyalty and obedience without all that grinding nonsense. Clicking a billion times the same link to stay at the same point or end up with girls not worth a damn is not fun.

    ReplyDelete
    Replies
    1. Should be bit better with new patch. I do need some better options to improve girl's loyalty considerably yet not make it super easy, but for now I just doubled numbers in gain. Other than that, you do have an options to reduce their willpower yet keep courage or confidence relatively intact. Although I guess they are not very obvious as I can't even remember which option does not affect those (sexual punishments do not affect courage I believe, while physical do).

      Delete
  7. For some reason some elves that you leave in the jail for a while have NaN/100 obidence.

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    Replies
    1. Curious, don't think it's related to race though. Any specific conditions leading to that?

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    2. For the most part it happens when I get a bunch of prisoners ranging from full cells to almost (room for 1 or 2 more). Then I either start working on breaking one of them in or after I forget to deal with them for a while (10-6 turns i think)

      Delete
  8. What do you think of the idea of having an option not to be a mage in the game? I have sort of an idea for what to do with mana, perhaps you'd instead accumulate it to sell or maybe you'd have a mage use it to enhance your abilities instead.

    Maybe as a hard mode? The benefits would be you could fight and capture girls yourself but maybe you'd have more difficulty gaining respect in general or maybe you'd have smaller land to begin with.

    I offer this rough basic idea simply because I'm not the biggest fan of playing mages(unless they are Necromancers) , but I still love the idea of your game and it's setting. I simply prefer a more hands-on approach kinda character.

    ReplyDelete
    Replies
    1. You could call yourself magic scientist instead of mage (because that's basically what mages are in-universe), but otherwise it's a pretty flimsy reason to completely redo combat mechanic.

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    2. Well, it was just a thought. I have no idea what the process or difficulty is to do it. Perhaps simply more description of the PC then? Like I said, simply some ideas to make the PC seem more physically there, I suppose. I don't want to criticize just trying to help.

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  9. It seems to be impossible to level magic above apprentice with patch 0.6.0.2, which of course means that assigning a lab assistant is impossible. Have tried with multiple girls with prodigy level intellect.

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  10. Why do girls always lose max skill? I just had my starting girl go from 9 max to 7 max in 2 days after starting, without her stats changing at all.

    ReplyDelete
    Replies
    1. Starting girl actually has wrong fixed max skill in last version which gets fixed on next recheck (which is usually on the end of the day).

      Delete