Sunday, March 26, 2017

Latest news and future plans

New latest sex system revamp will be rolling out pretty soon (or mostly already is if you are patreon) including threesomes and orgies. There's not much in terms of new text though, but I feel like it is overall improvement already. I also want to add couple new sex related lab actions (gender bender, maybe limbs alteration and such).




One little thing: if you have linux, interested in having game versions which will support it, and can compile game in godot, contact me so I could also push out linux version in same manner I share patches for win and mac versions.

Besides that I finally got my hands around animation so I wanna experiment on that to make game feel more visually appealing (screen changes, window movements, sprite popups and so on). Besides that, about a week ago I discovered a way to make game screen show actual changes in full screen mod and stretch its windows, but it requires considerable amount of work, so I haven't really worked on it yet (and there's been not really many complaints of that part anyway).

So, my main plan is to work on the visuals, slowly moving back to the gameplay(outside of mansion) and main plot. I've tried to finish Tisha's part of the quest, but things piling up made me not take it yet. Hopefully, I'll do it in the next batch.

8 comments:

  1. Be careful with animation, it generally hurts more than it helps in text based games (since it makes action take more time). I'm not saying don't use any, just make sure you play for a few hours with the animations in and decide if they make the game less fun to play.

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    1. It generally shouldn't be of any issue as animations could be easily turned off if players demand so. Or maybe even option to turn them off in game. Right now I only work with screen transition.

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  2. I wonder when you will add tentacles modification for pc in lab :-P or if you even think about something similar ;-)

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  3. Could you make it so that all the buttons have a keybind to navigate through the game?

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    1. I can, but there's some chances for changes in gui layout, so I haven't really thought about it yet.

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    2. Maybe you should consider to give player option to bind on his own. E.G. player wants back to mansion so he bind mansion button for h key.

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    3. I would, if that would be that easy. At least I don't think it is in terms of godot.

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