Friday, January 13, 2017

0.4.0c Release

You can find latest versions on Patreon 
0.4.0c patch (requires 0.3.32 or any other version of your system)
Installation: replace data.pck in your game folder with new one.
Installation:

  1. Remove or rename data.pck from your game's folder
  2. Unpack data.zip from downloaded archive
  3. Put data.zip into your game's folder where data.pck was
  4. Start the game


0.4.0c patch:

https://mega.nz/#!gAlUmJ7a!BDPB1BPCI3YQo_tPd3T4_VjPM9wzxN2UDmL96jHO4OM http://www.mediafire.com/file/k327x630a12xv6h/Strive2Patch0.4.0czip.zip

Changelog:
0.4.0c

  • Added option to add custom descriptions to the slaves
  • Fixed missing genitals from slave's description
0.4.0b
  • Fixed game not correctly applying version to saves
  • Fixed main quest fairy issue (again)
0.4.0a
  • Made music load into memory on startup so there should be less stress on rar version
  • Fixed main quest part with fairy
  • Fixed mansion's state affecting slaves not in the mansion
  • Fixed Cali's scene triggering while she's away
0.4.0
  • Added continutation to the main quest
  • Added new backgrounds for: Mansion, Wimborn
  • Added new sprites and portraits for: Cali, Emily after recruitment.
  • Added few new scenes to existing quests
  • Added option to remove slave's portrait after assignment
  • Added warning to starting game with female main character
  • Elixir of regression now must be purchased in Gorn after progressing main story
  • Race descriptions now shown in dialogue window
  • Changed log message fading sequence (now fades quickly after 4 seconds)
  • Fixed some errors with branding
  • Fixed mental stats rounding up on the stat screen sometimes causing missunderstanding about real value
  • Fixed some instances not accounting for sex-crazed trait when they actually should
  • Fixed some minor quest errors
  • Fixed slaves with regressed trait still being able to work on social jobs
  • Fixed disappearing sidequests from the questlog on reload
  • Fixed laboratory not working on web/when fade to black disabled


0.3.40c

  • Fixed removing fade to black option for slave tab
  • Hopefully fixed disappearing slave list

0.3.40b

  • Added option to disable screen fading animation
  • Added side log panel for better info
  • Library assignment gives bonus exp dependant on Wit
  • Updated traits descriptions
  • Rape actions will cause stress in most cases
  • Prude trait will cause stress on uncommon sex
  • Same-sex actions will cause stress if slave has no bisexual trait
  • Undeserved sex punishments will also affect loyalty
  • Greatly increased effectiveness of punishments towards obedience
  • Frequency of daily events reduced
  • Fixed low obedience having no impact on consesual sex (no more forced sex unlocks with no consequences)
  • Fixed wearing no underwear to cause loyalty growth instead of lust
  • Fixed some issues related to main menu, music and hotkeys
  • Fixed hollowed nipples upgrade causing errors

0.3.40

  • Added new slave tab with bunch of technical info
  • Threesomes can only be done once a day now
  • Prisoners can be accessed from slave list now (click on the Prison label)
  • Cleaning mansion job now provides exp
  • Devoted trait now acquired on 90 affection points instead of 75 loyalty
  • Undeserved beating will also cause loyalty to drop
  • Added refresh button to the portrait section and disabled automatic refresh on every opening
  • Fixed hotkeys triggering when entering nicknames and searches and some other input errors
  • Fixed events about two different slaves using same slave for both places
  • Fixed praising and gifting resetting affection points

0.3.39b
  • Slaves won't ask for degrading actions if they don't have Deviant trait to prevent stress hits
  • Slaves won't ask for sex requiring body parts you lacking
  • Monster girl type enemies has been buffed
  • Fixed Tisha's quest ending

0.3.39

  • Main quest storyline now provides gold rewards for delivering slaves
  • Repeatable quest rewards increased
  • Some repeatable quest requirements lowered
  • Buffed praising and gifting to provide more loyalty on right usage
  • Defeated slaves from player party will be sent to bed for 3 days instead of dying
  • Fixed sex action list in jail giving wrong options
  • Fixed footjob not being unlocked from fetish unlocks
  • Fixed couple of bugs related to Tisha's quest completion


0.3.32 version

Windows
https://mega.nz/#!9JkVjTCR!uuTZTqYerEbU2-RrrcHD5NwQmpdflax9ufNSofWxpoM 
http://www.mediafire.com/file/ial69sr0ez6n0cr/Strive2Beta0.3.32.zip
Mac:
https://mega.nz/#!oA01EZ6T!h_gZEDKD_yynx5dabiFaofBbdR4Np_3VZk6BoMefj7E 
http://www.mediafire.com/file/8c2gcv1r334j1v2/Strive2MAC0332.zip
Linux:
https://mega.nz/#!5U1VjC6A!P1X9Kb4B_JpPuIKBcB3sGn_obwasandzA9oLZSJErno
http://www.mediafire.com/file/uv0fw66m92u0fch/StriveLinux.rar


Sadly, I can't make web version to have more than 64mb ram for some reason, so performance on bigger mansion will still be an issue. But, anyway, it's here. 
http://www.newgrounds.com/portal/view/689290?updated=1489749125

Usermade portrait pack
http://www.ulmf.org/bbs/showpost.php?p=959374&postcount=23

201 comments:

  1. Having fun, not sure if this is a place to bug report but after the first time I fought and defeated slavers in the outskirts the game froze up. On a related note: any chance we can get the game to autosave on a new day?

    ReplyDelete
    Replies
    1. Got a debug console info? And isn't game already autosaving every new day?

      Also which outskirts you mean?

      Delete
    2. Wimborn outskirts. I jumped back in that first time and it wiped the log. I keep getting:
      _on_end_pressed: Invalid get index of type 'Nil' (on base: 'Array').

      at: res://files/scripts/Mansion.gd:648
      showskilltooltip: Invalid get index 'cooldowns' (on base: 'Nil').
      at: res://files/scripts/combat.gd:594

      - But those don't crash the game. Also: when I level up a follower's endurance their max hp does not increase.

      Delete
    3. Weird. Got a save file by chance?

      Delete
    4. https://mega.nz/#!RoBUTBTb!pAjKqMdDinoQOcPQ0AAag9Ueoe1-spueDl-Rt7AqdbY

      My save file. Freya's the one with the upped stats. Strength and agility seem to work okay (inferred by combat performance)

      Delete
    5. Alright I got the crash to happen again. It wasn't beating the slavers it was having a follower fall in combat then winning. Error:

      enemydefeated: Invalid get index 'level' (on base: 'Nil').
      At: res://files/scripts/exploration.gd:1012

      Delete
    6. Another thing - slaves, who spent their energy completly in fights and were autoaasigned to rest, stay that way forever - they cant do a thing that requires energy. Spent a few ingame weeks sitting and waiting.

      Delete
  2. SCRIPT ERROR: enemydefeated: Invalid get index 'naturessenceing' (on base: 'Dictionary').
    At: res://files/scripts/exploration.gd:1002

    Defeated dryad crash the game :C

    ReplyDelete
  3. Halfkin wolf lvl 4, endurance 4/4, no survival still 50 hp. Is it right?

    ReplyDelete
    Replies
    1. Nope, 50 hp all time.

      Delete
    2. When I leveled it up from 3/4 to 4/4 it updated to the correct hp. Dunno what to do if it's already maxed.

      Delete
  4. Cant cast mind read on dryad slave in jail and if is employed:

    SCRIPT ERROR: getcodefromarray: Invalid get index 'code' (on base: 'String').
    At: res://globals.gd:722
    SCRIPT ERROR: mindreadeffect: Invalid get index 'duration' (on base: 'Nil').
    At: res://files/scripts/spells.gd:139

    new captured slave.

    ReplyDelete
  5. SCRIPT ERROR: enemyencounter: Invalid get index 'hapry' (on base: 'Dictionary').
    At: res://files/scripts/exploration.gd:678

    another error and game crash. Harpy from mountains.

    ReplyDelete
  6. Windows Defender is giving warnings about the .exe, it didn't happen with the last version

    ReplyDelete
  7. Got an bug talking to sebastian. Cancelled a custom order, but just removed the select race, the confirm, and cancel buttons.

    ReplyDelete
    Replies
    1. Having a character die in a fight with wolves removes the proceed, return and heal buttons after combat.

      Delete
  8. This comment has been removed by the author.

    ReplyDelete
  9. Hi!
    Great update, as always.

    Did you consider adding additional slaves view for job assignments (like second tab for the list on the right)? As of now there is no way to see summary of all assignments and this becomes annoying when you can select multiple servants for exploration - they need to rest after running out of energy which require re-setting previous occupations. This can be tedious when you don't know how long she needs to rest so you need to check this each day.


    As of bugs there is still problem with room assignment when you put prisoner out of jail - if gets null for room.

    And second one: one of my slaves doesn't regain energy, when it falls to zero she is only able to sleep. Both bugs can be reproduced with this save:

    http://pastebin.com/f2dJMpCj

    ReplyDelete
    Replies
    1. another issue - assigning headgirl completly breaks game - after each day error is shown in console and end day events are not processed, save to reproduce is here: http://pastebin.com/PxarNX1y

      Delete
  10. Loaded old game in new version, my halfkin wolf with 4 endurance, 1 survival still have 50hp.

    ReplyDelete
    Replies
    1. (I'm not the guy who reported this issue) In v2.1 when you buy endurance update after loading old save then max HP rises to expected value.

      Delete
    2. Dont work when slave have maxed endurance.

      @Maverik you should have save on email

      Delete
  11. Loaded an autosave, upon load combat system no longer works properly.

    Keep getting this error message spammed:

    SCRIPT ERROR: _process: Invalid type in function 'set_custom_mouse_cursor' in base 'InputDefault'. Cannot convert argument 1 from String to Object.
    At: res://files/scripts/combat.gd:210

    ReplyDelete
    Replies
    1. Can't replicate it. Got a save?

      Delete
    2. Where can I find the save file?

      Delete
    3. Don't worry, someone else already sent me one with this bug

      Delete
  12. Nice, downloading it right now, however :
    "Majorus pot can be used on 'masculine' bodyparts"

    Was this not already a thing ? I remember using it on both male slaves and females with a dick mod.

    ReplyDelete
    Replies
    1. It means 'masculine' butt and chest

      Delete
    2. Oh I see, thanks for the answer !

      Delete
  13. v2.1
    Mage Guild Quest wants a Human Female, Average appearance, Serice:Nov

    Yet they won't take my slave: Human Female Teen, Average, Service:Nov.

    Is it the Teen part causing troubles?

    ReplyDelete
    Replies
    1. Shouldn't be, unless it's a futa. Beauty should be 30+, but I don't think you could mistake it.

      Delete
  14. v2.1
    Bandit random spawn in Gorn Mountains crashed game.

    enemyencounter: Invalid get index 'banditmedium' (on base: 'Dictionary').
    At res://files/scripts/exploration.gd.:671

    ReplyDelete
    Replies
    1. On load error, doesn't seem to do anything but:

      load_game: Invalid type in function 'set_custom_mouse_cursor' in base 'InputDefault'. Cannot convert argument 1 from String to Object.
      At: res://globals.gd:812

      Delete
    2. Can you provide a save on the last one?

      Delete
    3. On end of day I don't get my energy back and only one thing happens (typically so and so gained a skillpoint, or so and so returned from training) I do get my gold/food for the day even though it doesn't tell me. The first error is from when it doesn't give me energy and the second is from when it finally works (if I just keep spamming end of day it eventually gives me my stuff).

      _on_end_pressed: Invalid get index 'stats' (on base: 'Nil').

      at: res://files/scripts/Mansion.gd:728


      _on_end_pressed: Invalid get index of type 'Nil' (on base: 'Array').

      at: res://files/scripts/Mansion.gd:651

      Delete
    4. Save file: https://mega.nz/#!Bp5TXYhL!vD-5JPLiF0HPh7aB4We808BpN-ox6Y4LietGNubvlls

      Delete
  15. Captured a Dryad, used the Punishment room and got an Error repeated three times.

    SCRIPT ERROR: find_trait: Invalid get index 'name' (on base: 'String').
    At: res://globals.gd:717

    ReplyDelete
    Replies
    1. Took Punishment off Public and error went away.
      I am guessing the three repeats were for the three slaves in the Mansion at the time.

      Delete
  16. Lost a Day somehow. Pressed End Day

    Report window was blank, Energy didn't recover, Slave due to return from training didn't return.
    Second End of Day and everything returned to normal.

    SCRIPT ERROR: _on_end_pressed: Invalid get index of type 'Nil' (on base: 'Array').
    At: res://files/scripts/Mansion.gd:651

    ReplyDelete
    Replies
    1. Can you provide a save on this one? Also can you comment on one post and not make a new one every time?

      Delete
    2. Sure thing will use comment.

      EOD Error just happened again.
      SCRIPT ERROR: _on_end_pressed: Invalid get index of type 'Nil' (on base: 'Array').
      At: res://files/scripts/Mansion.gd:651
      SCRIPT ERROR: _on_end_pressed: Invalid get index of type 'Nil' (on base: 'Array').
      At: res://files/scripts/Mansion.gd:651
      SCRIPT ERROR: _on_end_pressed: Invalid get index of type 'Nil' (on base: 'Array').
      At: res://files/scripts/Mansion.gd:651



      Save File - https://mega.nz/#!iAdkGZCA!tz3Zqgu3KUzZJxfCCLLvPxfgnVxvDh9e_pdsHhWI0t4


      - When Alchemy Room is unimproved it suggests the player go to the local market. Shouldn't it suggest the Mage Guild?

      - End of day error that had no apparent troubles,

      SCRIPT ERROR: _on_end_pressed: Invalid get index of type 'Nil' (on base: 'Array').
      At: res://files/scripts/Mansion.gd:651

      -

      Delete
    3. When attempting a Group Sex act, Started with Slave #1, tried to select slave #3 as partner.
      BUT, it gives me the message that slave #4 will not particpate in acts like that, even though she was never involved.

      Delete
    4. Combat, the action still goes off, but it is giving an error related to 'cooldowns'

      SCRIPT ERROR: showskilltooltip: Invalid get index 'cooldowns' (on base: 'Nil').
      At: res://files/scripts/combat.gd:594

      Delete
    5. Miko outfit refers to wearer as male he/his even when female.

      Delete
    6. Figured problem with selections. Basically game creates new slaves too quickly so their IDs matched. I will put some extra measures against that.

      Delete
    7. Can't quite understand whats wrong with miko outfit though.

      Delete
    8. "Figured problem with selections."

      Ahh! That explains why when I went to form a combat group, if one of the two was selected, then both were. Both were bought on Day #1 from the slave Market.

      Female slave, I put her into a Miko outfit. The next EOD the message was "Rita's miko outfit helps her to collect his thoughts and calm down." '*her* to collect *his* thoughts...'

      - On loading a saved game under v2.1
      Godot Engine Editor crashed the first time. Then when I force closed the app and restarted.

      SCRIPT ERROR: load_game: Invalid type in function 'set_custom_mouse_cursor' in base 'InputDefault'. Cannot convert argument 1 from String to Object.
      At: res://globals.gd:812


      -

      Delete
    9. After the above cursor error I played for two days. Then went exploring.
      Attacked by a pack of wolves I went to fight and the game went into an infinite loop. Generated thousands of...

      SCRIPT ERROR: _process: Invalid type in function 'set_custom_mouse_cursor' in base 'InputDefault'. Cannot convert argument 1 from String to Object.
      At: res://files/scripts/combat.gd:210

      Delete
    10. Combat.

      Cali had attempted to Chase down a fleeing Bandit and was unavailable for a turn. That turn combat ended and Cali vanished from the Combat Group. I continued to explore to see if she came back, but no she didn't reappear until I returned to the Mansion.

      Delete
    11. Forgot to mention Cali was removed from the Combat Group and and cannot be re-added tot he Group.

      Save Game:
      https://mega.nz/#!DFtQwTbJ!iMxvBIUw9cAMT-dQ9l9ObCIeFI1PE83DzZLJX-fx1fQ

      Delete
    12. Headgirl set to Patronage causes the EOD no energy recovery bug. Set her back to a regular job and game resumed.

      Delete
    13. Monogamous trait is not preventing girl from Prostitution actions

      Delete
    14. It shouldn't. I think it should give more penalties at least to the group sex and the idea that girl must firstly fell in love with you.

      Delete
    15. Both of the abovetwo issues are still present in v2.2

      Delete
    16. Monogamous mouse-over tooltip says "Refuse to work as Prostitute," That's why I thought there was an issue

      Delete
    17. 0.2.2
      On EOD press

      SCRIPT ERROR: _on_end_pressed: Invalid operands 'Object' and 'int' in operator '=='.
      At: res://files/scripts/Mansion.gd:605
      SCRIPT ERROR: _on_end_pressed: Invalid get index '[Reference:2231]' (on base: 'Array').
      At: res://files/scripts/Mansion.gd:653
      SCRIPT ERROR: _on_end_pressed: Invalid operands 'Object' and 'int' in operator '!='.
      At: res://files/scripts/Mansion.gd:642

      Delete
    18. This EOD has the Headgirl in place, generating an assortment of EOD errors and prevent Energy recovery.

      https://mega.nz/#!rUdQQY7L!JiLDWdwDzN9bQq6uUCDChbiIbn2m9_2A-J3OPn47qyQ

      Delete
    19. v2.4
      Dolin encounter still giving issues.

      Met the Gnome and tried casting Sedation

      SCRIPT ERROR: dolinforest: Invalid get index 'skills' (on base: 'Nil').
      At: res://files/scripts/exploration.gd:1352

      Game no longer has any action buttons to cancel, continue, etc...

      Delete
    20. As well, is it intended that girls away for training still take part in Combat Groups.
      Just restarted after the above error and realized two of the girls were 'away'.

      Delete
  17. Thanks for the update and happy new year!

    0.2.1: I can successfully click the button "Use Heal to restore everyone's else" even if my mana are zero (and the spell works... like a charm!). The console looks fine, no error is triggered. Btw, how many mana points are used? The amount looks random (5, 15, 20, 25) and I do not know it before making the spell.

    On the contrary, the only time I tried the healing spell during a battle, the mana points have been subtracted but the target has not been healed.

    Sometimes, during a battle, when an enemy tries to run away and I tell a slave of mine to seize him, the game selects the wrong slave. Maybe it is related with the ID generation bug.

    I have a savegame only for the first bug, sorry. On Mega.nz: #!9lZ0RCKY!zzq88fROE9pfzcvKWPd2I3eEsyabMcYnqcUgpJGZwYM

    ReplyDelete
    Replies
    1. Heal cost after battle is: 10 for damaged player and 5 for each damaged slave.
      Not sure about the rest, try newest version.

      Delete
  18. Fight with bandits in Wimborn outskirts:
    SCRIPT ERROR: _process: Invalid type in function 'set_custom_mouse_cursor' in base 'InputDefault'. Cannot convert argument 1 from String to Object.
    At: res://files/scripts/combat.gd:210

    ReplyDelete
    Replies
    1. And it appears after game load.

      Delete
    2. Yeah, seems to be more problems with the game cursor. I'm working on it.

      Delete
  19. Spotted two bugs.

    The first is that if group sex is used for your last energy, you can still have that slave perform another individual sex act.

    The other is that with Sebastian, if you cancel out of his special order or don't have 100 gp, all controls are disabled and you need to close the program to do anything at all...

    Not entirely a bug, but more annoying, if you use the hotkey to attack, it takes 3-4 clicks on the target for it to recognize it...

    Also, the value of captured slaves seems to have greatly dropped compared to the last major version where it seemed to bottom out at 10gp per slave...now 3-5 seems to be the average with none seeming to go above 9...

    ReplyDelete
    Replies
    1. Try to disable custom mouse cursor to fix the combat hotkey bug. There has been no changes involving prices though, more likely an RNG thing.

      Delete
  20. If I load a save game and go into combat, it glitches. The ability list goes blank, and if I use hotkeys the confirm button greys out making it impossible to proceed.

    ReplyDelete
    Replies
    1. Try disabling custom mouse cursor in options until I seek for a different solution.

      Delete
  21. Game freeze during forest exploration:
    SCRIPT ERROR: dolinforest: Invalid get index 'race' (on base: 'float').
    At: res://files/scripts/exploration.gd:1336

    ReplyDelete
  22. I much prefer the previous GUI, the new one is less clean and harder to read quickly and the colors don't look as nice.

    ReplyDelete
    Replies
    1. The previous GUI is a default GUI by godot which I consider pretty ugly. Although I probably will make a patreon poll to with an option to turn off new GUI.

      Delete
  23. Hi!
    Started new game with 2.3 and got http://i.imgur.com/xtoxJrv.png during Deep Elven Grove exploration. Moreover screen with no buttons after error was titled "Ancient Forest", don't know if this is relevant.

    ReplyDelete
    Replies
    1. It seems I've fucked prev comment, shouldn't have replied to topic but start new one. Nevertheless in addition to above here is another error from marsh and sea shore: http://i.imgur.com/vUUavEv.png

      Delete
    2. damn.. makes me wonder how this didn't get reported previously at all

      Delete
    3. Partially my own fault - when I encountered this issue for a first time in 2.0 I checked comments and saw few other errors from the same script line with different key and I assumed they have the same root cause so I didn't raised an issue to avoid duplicates. Nevertheless I'm impressed how fast you fix everything - great job.

      Delete
    4. Two more issues to add to my hijacked discussion: headgirl behaviour settings is not saved in savegame and you can add girls on training to the combat group.

      Delete
  24. When trying to interact - sex with some characters (futa demon main, futa wolfgirl slave) the options block the "confirm" button.

    Also, the slave guild daily slave offers and the special requests seem to reroll if you save and load.

    Love the game so far!

    ReplyDelete
    Replies
    1. You can hover over to see what's the problem with sex actions (probably low lust or such).

      Reroll is somewhat intentional, as saving that data is not very convenient thing to do right now.

      Delete
    2. I meant that the actual UI buttons cover the confirm button when you have very many sex options available, leaving you to fiddle around looking for the one clickable pixel beneath.

      Delete
  25. Hi!
    Great job with updating everything so fast, so far everything in 2.4 works fine. One question about new "uncivilized" mechanic: So far I've discovered you can use elixir of regression to cure this. Is there any other way to civilize slaves? Also is there any way to remove "regressed" state after using elixir? I didn't find any way so far.



    btw Confidence hover description is too long so it is displayed in popup with scrollbar which you cannot click. Also it seems Courage doesn't grow after fights.

    ReplyDelete
    Replies
    1. Regressed state can be fixed in slave guild service. Other than that, you can't really do anything about uncivilized slaves besides raising their offspring which won't have the trait.

      Delete
  26. Run into problem with Melissa quest (to get Fairy) - I'm already have Fairy from auction, but she don't accept it, calling her "not a fairy".

    I'm cheatengined money at start (sorry, but I'm really don't like to repeat money&mana grind every new version), but anyway it's strange.

    Also - seems like game setting don't loaded - after loading save with disabled futa I still see futa occurence slider.

    ReplyDelete
    Replies
    1. After I'm pass elf to brothel I'm able to give Melissa that fairy, still sure that there's some bug (maybe game lock my firstly incorrectly choised slave?).

      Application of youngering elixir to child is possible and turn him into adult, but smaller.

      Can now confirm that game settings don't saved (or don't loaded)

      Have a questions :
      1) Is deviant trait will able slaves to enjoy snails at farm?
      2) How we can turn "Pliable" trait into something?

      Delete
    2. There's a possibility in the older versions to generate slaves with same ID if they were generated is same time which would lead to some bugs with selections.

      Which settings are not saving though?

      Regarding your questions:
      1. No, at least yet.
      2. You need to get either loyalty or lewdness high enough to trigger it.

      Delete
    3. Tried to reproduce fairy bug in same 0.2.4 version as it's happen - and unable to do so, sorry =(

      But I can confirm that futa settings don't saved (or loaded) - I'm turned off it and after game load still able to get futa slaves from market after wait a week.

      Delete
  27. Portrait for main character?

    ReplyDelete
  28. Something bugged. I can increse obedience and loyalty. Character dont have uncivilized triat but drink elixir of regresion. Limits look like uncivilized trait.

    ReplyDelete
  29. This is what I meant by the button being covered Maverik. http://imgur.com/a/q29YT If you have too many sex options it covers up the UI, making "Confirm" hard to find/click. I also got a "dead end" screen in the forest while playing 2.4, one of those empty ones posted about here.

    ReplyDelete
    Replies
    1. I've noticed this is somewhat related to the size of the window. If you make the window size larger it's easier to click. Not a perfect solution but until the UI gets cleaned up a little bit more that's a decent work around.

      Delete
    2. Yeah, just wanted to make sure you were aware!

      There also seems to be several instances of npc spawns that disregard your preferences, such as male slavers with 0% males option on, and full-beast-kin with furry off.

      Delete
    3. Oh, sorry to confuse you but I'm not Maverik. I was just trying to help.

      Delete
  30. Looks like Dolin bug:
    SCRIPT ERROR: dolinforest: Invalid get index 'skills' (on base: 'Nil').
    At: res://files/scripts/exploration.gd:1352

    ReplyDelete
  31. Hi!
    FYI Ooze fights are still buggy - after winning error with "fluidsubstance" not found is sometimes thrown.

    ReplyDelete
  32. So while I was exploring the forest the buttons to move disappeared. Also sometimes the slave's energy goes to the negatives.

    ReplyDelete
    Replies
    1. Next time check the debug console, although I believe I know whats wrong here.

      Delete
  33. One thing I'm also noticing is that any screen with a scroll option that would appear with a mouseover is seemingly impossible to scroll down. As soon as you move the mouse to do so, the section disappears.

    It seems to pop up with Occupation a lot, and the part of the tooltip for Confidence that actually states what needs to be done in order to raise it is also hidden

    ReplyDelete
    Replies
    1. Try using the mouse wheel instead of the slider.
      But, VERY finicky. I sometimes need to try 2-3 times.

      Delete
    2. Actually I always forgetting about that little issue since I always using mouse wheel and have no problems. Will try to do something about it on next update. Gnome girl quest should be working in 0.2.5 tho.

      Delete
    3. Mouse wheel doesn't work if you don't have one such as with a laptop scratch pad...

      Delete
  34. Also the gnome in the forest seems to lock the game up if you use the sedation option because it goes nowhere

    ReplyDelete
  35. Are there any way to rename existing slaves? It's maybe I'm unlucky but at least for me same names&surnames appear quite often.

    ReplyDelete
    Replies
    1. You can give them nicknames, but right now that's mostly it. Name lists could use some thematic updates though (at least I wanna introduce beaskin-halfkin patterns)

      Delete
  36. Got something like this during fight, but no crash/freeze:
    ERROR: HashMap::next: Condition ' !e ' is true. returned: 0
    At: c:\projects\godot-builds\godot\core\hash_map.h:530

    ReplyDelete
    Replies
    1. Can't really work on godot errors unless you could at least specify how to repeat it.

      Delete
    2. I quess it appear during selecting skills. It may be something in skill colddown. I will try figure it out later ;-)

      Delete
    3. Got it! This error show off when your party attack defended opponents. For example if you kill last bandit as PC and you slaves attacks also container with opponents is empty :)

      Also when civilized slave drink elixir of regression becomes uncivilized but this perk is not visible. Although all stats are similar limited. Workaround: give slave elixir second time.

      Delete
    4. When one of companion dies and fight go on:
      SCRIPT ERROR: combatantdictionary: Invalid get index '2' (on base: 'Array').
      At: res://files/scripts/combat.gd:564
      SCRIPT ERROR: _on_confirm_pressed: Invalid operands 'Nil' and 'String' in operator '+'.
      At: res://files/scripts/combat.gd:647

      Delete
  37. Not sure if anyone else noticed this but Courage stat does not go up from battle. No matter how many battles I have had them win. Hunting success will up it by 1.

    ReplyDelete
    Replies
    1. Agreed, no improvments in Courage after fights.

      Delete
  38. How exactly wolf detection bonus works?

    ReplyDelete
    Replies
    1. Hmm, I think it currently doesn't. It will probably raise 'awareness' in encounters and will act as additional 'survival' points.

      Delete
  39. The macOS version is set to not start on anything lower than 10.11. Is that intentional or an accident? I would love to run it on my 10.10 install.

    ReplyDelete
    Replies
    1. I have overall very little control over mac version since I use emulation to compile it.

      Delete
    2. Oh, I see...
      Maybe it's a compiler flag or a setting somewhere?

      Delete
    3. I compile at MacOS sierra 10.12 with vmbox. If you have any better suggestions I can hear it.

      Delete
    4. Ok, what do you use to compile with, in 10.12? Xcode, something else? Either way, you should be able to change deployment target or a compiler flag. Here's one possible fix if you use gcc in some way:
      http://stackoverflow.com/questions/39310079/mac-app-package-backwards-compatibility-error-you-cant-use-this-version-of-t

      Delete
    5. I'll also add that since you seem to be using the godot game engine; they literally released a new version (2.1.2) yesterday, that fixed a bug that could possibly cause these issues:
      "OSX: Fix minimum supported version when compiling with recent Xcode, now 10.9 (regression in 2.1.1)"

      Delete
    6. I'm using godot engine and default template. Will try newer version I suppose, but no promises it will fix anything.

      Delete
    7. Thanks, I understand.
      I'll report back when you release a recompile.

      Delete
    8. Tested 0.2.6:
      Works fine on macOS 10.10.5 now.

      Most appreciated!

      Delete
  40. when you select group sex from slave with monogamous trait actions are locked but when you choose this slave as group sex partner it is possible to initiate.

    ReplyDelete
  41. 1. During combat when an action with no cooldown is selected, the following error is sometimes generated:
    Script error: showskilltooltip: Invalid get index “cooldowns’ (on base: ‘Nil’).
    at: res://files/scripts/combat.gd:604
    It doesn't seem like it causes issues.
    2. At the end of the Dolin quest, the narration said she gave me a spell. I can't find this spell in my spell book or in the combat abilities. Is it found somewhere else?

    ReplyDelete
  42. One really small bug:

    The hotkeys for the town screen in Gorn seems to have a hidden option as "2" which pushes outskirts and return to "3" and "4" instead of the expected "2" and "3".

    ReplyDelete
  43. Hi! I see you've already finished "big" items and started "polishing" steps, so can you please tinker with margins? All frames: stats descriptions, new inspect popup, "sexual" tab top description, right slaves bar have text overlapping brown part of frame.

    Also "inspect self" popup is quite confusing to me - is it possible to gray out rest of buttons then this item is displayed? It is the only popup exactly fitting parent frame so I'm often trying to click "mansion" or "portal" button to navigate away from it, but the only way is to click "close".

    Regarding gameplay balance - I think jailer is too powerful right now. In version 1 I remember I had big problems with making some slaves loyal (especially those with hight stats from final dungeon). Now good jailer + (aphrodisiac in food & fucking) solves all problems making physical punishments completely useless. Moreover even makes branding obsolete.

    ReplyDelete
    Replies
    1. one more thing - new "inspect" popup conflicts with race description popup, click it, you will see.

      Delete
    2. I have some plans to revamp slave tab entirely tbh (or at least about half of it). Will be taking care of it soon enough I hope.

      Delete
  44. Given that some have been able to mousewheel through the issue, is it possible someone who can see the end of Confidence tooltip can reply with how to raise it?

    ReplyDelete
    Replies
    1. At the very least, headgirl assignment should allow you to raise it.

      Delete
  45. Hi

    I think you have a great start of a game, however currently combat (especially endurance seems "broken" to the point of enabling almost infinite combats. This allows you to pick and choose fight and level very quickly.

    Things that allows you to explore without consuming energy (or very little):
    1) Escaping before starting a battle
    2) Winning quickly, and personally selling the new slave
    3) Fighting alone (very few of the endurance costs affects the pc). For example neither the end of combat cost or leaving a plant monster consumes endurance.

    I suggest changing it so there is a small endurance cost for going to town/through portals and add a small cost exploring, then you can avoid having a lot of other corner cases, that are easy to miss.

    Also I think the 40 endurance for capturing escaping foes are way overkill. I suggest reducing it to 5-10.

    ReplyDelete
    Replies
    1. The main reason behind high energy cost for capturing is mainly because you get for free new slaves which you'd otherwise had to purchase. Plus last defeated enemy is always captured which is already fairly beneficial and provides some tactic plan. Otherwise I'll see what can be done to make fighting less exploitable energy wise.

      Delete
    2. Hi

      You're probably right. As long as an average battle is ~10-20 energy for everyone, 40 might be ok. But it would be great to have some hints about who is worth chasing. I doesn't need to be completely accurate, but some more hints other than race would be nice. (Maybe just leader/elete mobs)?

      Delete
    3. I'm planning to add mindread to the combat so you'll be able to check stats and such for all enemies.

      Delete
    4. You could add short descriptions on mouseover.
      There are things you can see without reading minds. Beauty, butt/bust sizes, scars, racial things like the shape of horns.

      Delete
  46. 2.6
    Went exploring to fight a Ooze creature.

    Defeated 1 ooze on round 1.
    Round 2, I noticed one Ooze was at 63/55 health
    Round 3, this error was generated.

    ERROR: HashMap::next:0
    At: c:\projects\godot-builds\godot\core\hash_map.h:530

    ReplyDelete
    Replies
    1. interesting, it editted out the majority of the error message. what was inside < > and following it, was all lost

      Delete
  47. Group sex will not impregnate virgins (It also won't lift their virginity)

    Why?

    ReplyDelete
    Replies
    1. So there won't be accidents when you want to keep someone virgin I suppose.

      Delete
  48. 2.7 version from mediafire - it's no longer possible to rape your residents not in jail, even if girl have trait "like it rough" and high obedience - attempt to remove check on "consensual" instantly reverted with no messages.

    ReplyDelete
  49. Hi!
    Sorry to say, but I find old UI more user friendly. I'd expect "inspect" tab to give me all necessary information. Splitting this into two tabs: inspect & stats makes checking your servants much more difficult.

    My suggestion: to save space you can collapse "traits" and "background" (or maybe even learned abilities) into additional line in middle "inspect" section - you have plenty of space there. Space saved this way can be used to duplicate core "stats" data, maybe in form of text description, not table.

    Also some another idea: move text description from "regulations" to "inspect", it duplicates panel above anyway and then regulation and actions would fit on one tab nicely.

    Displaying such amount of data on screen is real challenge, good luck!

    ReplyDelete
    Replies
    1. I thinking I just need an actual easier way to show stats from one click, maybe put it into 'inspect' and flavor shove flavor stuff somewhere else. Anyway thanks for the input

      Delete
  50. 2.7
    Has the button to Employ a girl from the Jail been hidden? I cannot seem to find it.

    You cannot select non-consensual acts.

    Loaded a save game from 2.6 and the save is still not recording Headgirl settings, or Lab and Farm managers. They need to be reset each load.

    When working in the Jail is there someway to go from girl to girl without having to go Mansion>Jail>Girl each time?

    ReplyDelete
    Replies
    1. You 'employ' girl from jail by changing sleep condition.

      I'll be fixing rest of the stuff hopefully soon.

      Delete
    2. DOH! Employ was a separate button before, so kept looking for that.

      Actually, it may be hard to bring the girls out of the jail, I seem to have run out of bed space, lol.

      -- As to the Farm, I have a manager (Journeyman) in the Farm, and six Milkers, (Giant breast, 4 additional rows of teats, Lactating) Yet I don't see any mention of Milk sales in gold income?
      Milking seems to also quickly miscarry any fetus due to poor health.

      Delete
    3. Headgirl settings are recorded, it's just window not updating after reload correctly.

      Farm girls production is shown on 'job reports' screen.

      Delete
  51. Hello, Ive been loving the game as i create stories in my head. (I guess you could say im a storymaker by example, such as music combined with video, such as AMVs which are if done correctly greatly useful to create a story or play-like irl, that or video games such as, in the point of this rambleing: Strive for Power.)
    Something i wanted to ask for is the first quest: for me, and i dont know if this is randomized is to capture A, and i quoute: "Bring Melissa Taurus girl with huge lactating tits" however ive been trying to find one through sebastian, but to no avail, i havent been able find one that actually has a good pair of breasts whom i can give a Nursing potion. Is there another alternative?

    ReplyDelete
    Replies
    1. Minorus/Majorus potion can alter body parts size.

      Delete
  52. Thanks for the update, but didn't you forget to put penis size selection in start char customisation? No offence, but I don't want to play my MC to have tiny dick :D

    ReplyDelete
    Replies
    1. nvm, seems initial value is randomised so restart helps.

      Also new UI looks great, outstanding job!

      Delete
  53. For Emily's event (not sure of Cali haven't done her events yet) The player character is called $sir or $master. error I got was
    Nonexistent signal: renamed core object.cpp:1494

    ReplyDelete
  54. In 2.81, Emily's event is glitched horribly. Not only is the $sir or $master error present, but when Tisha shows up, the "keep your word" and "Keep Emily" decisions are reversed, so that when you pick one, the game acts like you picked the other. Also, When you get Tisha as a slave, she has no stats. for example, the inspect screen is completely blank, the obedience level text on the inspect screen displays ALL of the obedience level texts, and under the trait tab, her only trait is Trait. Her last name is not capitalized, which, given my (lack of)knowledge of code, could either be a negligible typo or the cause of the errors. Below is a copy/paste of the script errors, in case they could help.
    SCRIPT ERROR: getFeatures: Invalid get index 'medium' (on base: 'Dictionary').
    At: res://files/scripts/description.gd:247
    SCRIPT ERROR: getSlaveDescription: Invalid operands 'String' and 'Nil' in operator '+'.
    At: res://files/scripts/description.gd:33
    SCRIPT ERROR: _on_slave_tab_visibility_changed: Invalid type in function 'set_bbcode' in base 'RichTextLabel'. Cannot convert argument 1 from Nil to String.
    At: res://files/scripts/slave_tab.gd:23
    SCRIPT ERROR: getFeatures: Invalid get index 'medium' (on base: 'Dictionary').
    At: res://files/scripts/description.gd:247
    SCRIPT ERROR: getSlaveDescription: Invalid operands 'String' and 'Nil' in operator '+'.
    At: res://files/scripts/description.gd:33
    SCRIPT ERROR: _on_slave_tab_visibility_changed: Invalid type in function 'set_bbcode' in base 'RichTextLabel'. Cannot convert argument 1 from Nil to String.
    At: res://files/scripts/slave_tab.gd:23

    ReplyDelete
  55. How do I unpack the "data" PCK file?

    ReplyDelete
    Replies
    1. No idea tbh, but if you want something specific I can share source files.

      Delete
  56. v0.2.82
    Recruiting Emily, her response reads "You would allow me? Thank you $sir... $master! I'll do my best!". I think you need to call globals.player.dictionaryplayer() on EmilyTake before you pass the text to main.popup.

    ~ Frenchi

    ReplyDelete
  57. Standalone version says «Not a Win32 application». (Old system produced in 2004 year with WinXPsp3 perhaps is the cause)

    Web version invites to javascript console which says:

    exception thrown: TypeError: GLctx is undefined,_glGetString@http://uploads.ungrounded.net/alternate/1069000/1069785_alternate_43046_r10.zip/index.js:1:71214

    ReplyDelete
    Replies
    1. I'm afraid godot does not support winxp. Not sure about js error though, but might be related to videocard?

      Delete
  58. Version 0.3.1

    "Not a slave" repeatable quest always asks for Shortstack type.

    "New wife" repeatable quest always asks for a blonde.

    ReplyDelete
    Replies
    1. 'Pint-sized' quest is kinda whole point of asking for shortstack.
      I might add some variations to the wife replacement quest though.

      Delete
    2. Oh... Sorry, forgot the quest's name for a while.

      Say, what are other shortstack creatures beside Gnomes and Goblins? I'd guess, Fairies? Are there any Halfings in the game?

      Delete
    3. Goblins gnomes and fairies. No, no halfings.

      Delete
  59. I've got a bit of a bug with emily outside of sandbox mode I cant keep her and her sister even when I brand her.

    ReplyDelete
  60. When saving the game, the last selected slave is "sent for training".

    Also, a question. Are all currently implemented races available "in the wild"?

    ReplyDelete
    Replies
    1. Another one. When the slave refuses the master's advances, she retreats "havetily" instead of "hastily".

      Delete
  61. I don´t know if this is the place to ask this but...
    Do slime girls give you fluid substance? or there is a girl give fluid substance?

    ReplyDelete
  62. I have a bug where I can't access the laboratory on some saves at all.

    ReplyDelete
    Replies
    1. Can you upload those saves somewhere?

      Delete
    2. here you go: https://www.dropbox.com/s/ht4ljyq1bah2h5u/James?dl=0

      Delete
    3. I can access that laboratory, but you don't have slaves with fitting stats to assign as lab assist.

      Delete
    4. As it urns out, I am unable to access it in any saves.

      Delete
    5. What's exactly the problem?

      Delete
    6. I'm not entirely sure. There aren't any codes that come up when I click on the tab, when I click on the laboratory tab the background changes and nothing else happens.

      Delete
    7. Try to enable screen fading in options, I think there was a bug in previous versions.

      Delete
    8. Thank you that fixed the problem.

      Delete
  63. Thank you for this lovely game :)

    As I see, I can post my critics (friendly of course) here.

    1.) I found a bug that can be exploited:
    AS intended I can use another slave (B) as partner for ths slave (A) I have actually on screen. I'm not sure if there is a check for the energy of this slave (B). But when I confirm the action my energy goes down instead of the slaves. This until I hace zero energy, but the slave can continue unlimited. With this way I can train a new slave in the jail fully up and unlock all sex variations at day one. And have a high loyality (at most times 100%) after this, becouse the slave gets new traits (submissive and likes it hard) that support this. Only the obedience is low around 25%.

    2.) On a female slave I use a male slave as partner. The male has learned classic sex (vaginal) but can only perform dildo and anal actions. This does not change after the girl learned classic. But it should only depend on his skill, becouse she is in jail and is forced.
    Ok to mention, he is in jail, too. I test this again, when he is out. But I don't think it should depend on this, he is a man and should not only be able to ass fuck her.

    3.) How can I see, a girl is in love ?
    Is it the loyality 100 or does she get a new trait ?

    Keep it going, I like to advance in the main quest :-)

    Ah and please let the portraits be a liitle big bigger.

    Thank you !!

    ReplyDelete
    Replies
    1. 1. The threesome should only be allowed once a day in latest version.
      3. Yes, you can view 100 loyalty as being in love.

      Delete
    2. Hi and thank you for the reply.
      I did not use threesome, I used a swing partner for this.

      But I have another question:
      I tricked Tisha Hale when she wanted me to set her siter Emily free. Now I have both of them. Does their quest continues from there ? Emily is not ready for sexual actions, because I should advance in her quest. This is the popup of the sex button. And if I click the "proceed anyway" then there is an extra messagebox "This action might block quests related to Emily. Continue?".
      So I better stop and wait for your answer.
      Thank you !

      Delete
    3. And as addition, I want to convince her without force, so I hope the quest continues and it is not a bug, what I thougt before.

      Delete
    4. No, their quest requires you to let them go and have emily return first, although you can't brand emily before tisha comes in first. You basically went the 'mean' route, so you can ignore the popup.

      Delete
    5. To continue the spoilering :)
      That menas the gentleman way is to let both go ? Or only Emiliy first ? And yes I branded Emiliy before Tisha asked to return her, so I could ask her for en exchange and get Tisha for Emily. Without branding before I only could keep or release Emily but Tisha would leave me. I want both of them if possible without trick or force.

      Delete
    6. For this time I found a solution to keep my savefiles.
      I searched for "emily" in the savefile and replaced this: "tags":["nosex"] to "tags":[] and now I can talk to her as I wanted to.
      But I hope you tell me the correct way :)
      Thank you in anyway for answering.

      Delete
    7. After Emily returns, new quest part will trigger in a week or so, which will allow you to get Tisha as well.

      Delete
    8. Nice to read this.
      Perhaps I should restart the game.
      Thank you !

      Delete
    9. This was a nice quest!
      The girls were very sweet then.
      Thank you !

      Delete
  64. In 0.4.0c i have an problem. When i play, with diferent periods of time game freezes, and game is not responding(clouse the program).
    When i loock in comand line i see two repetable eror(ERROR: AudioStreamPlaybackKOGGVorbis::_load_stream: ) \ (ERROR: AudioStreamPlaybackKOGGVorbis::set_file: ) \ (ERROR: AudioRBResampler::setup: )
    =_=

    ReplyDelete
    Replies
    1. Try to extract and remove data.zip from resource folder. I try to address this issue next release.

      Delete
    2. Thx, i did it, and it helped ^_^

      Delete