Instead of Stats there will be Skills, ie Fighting, healing, gathering, household, 'bedding' etc. Most girls will start with no skills and training will be expensive and limited. There will be a hard cap on how many skills in total one girl can learn so customization comes into play. You can make a girl ideal hunter, or decent partner or great housewife and so on, but not everything in same time. Races will add starting bonuses to certain skills, like elves will get a racial plus to awareness skill and so on. Naturally 'harder to get' girls will also have more skills from start. And naturally I'll try to balance what skills are required for certain tasks so its not Super Obligatory to take skills to dominate.
Lastly, I believe there's gonna be 1 companion which you can assign to travel with you and who's stats will play role in events you may encounter.
Small progress log.
Added and adapted an option for residents to be unavailable due to being on missions and similar.
Added an option in slaver guild to subdue your prisoner in 1 day for bit of cash. Won't work for special npcs though and will take some adjustments later on.
Revamped stat->skill system
Redid (optimized) population screen a bit.
Next on the list: more content hopefully.
Thank you for your interest.
Thank you for your interest.
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