Sunday, December 11, 2016

0.1.5 Release: slave guild service, trait polishment



Windows
https://mega.nz/#!cN12nLRY!slxkB1Mq-VeWHETXGd28RrByGHhRS9xkmA3XqhNEU4c
http://www.mediafire.com/file/ulyqrrpzj2a2a3a/Strive2Alpha0.1.511.rar
0.1.511 More hotfix

  • Fixed some potion errors
  • Fixed laboratory and made notion on slave list about slaves located there
  • Potion usage list alphabetically sorted

0.1.51 Hotfix
  • Fixed sandbox mode crash
  • Fixed item usage on slave screen crash
0.1.5: Important: I gonna focus on combat in next version and saves won't likely be compatible!
  • Added slave service to the guild and disabled manual haircut
  • Added taurus race to possible starting races 
  • Quick start will assign random races from starting race pool instead of only human
  • Added new potion and sequence to get rid of 'Uncivilized' trait
  • Vocal related traits now functional
  • No masturbation rule and high lust will lead to 'Sex-crazed' trait
  • Fully randomized races option will only work in sandbox mode
  • Slaves giving birth will be away for 3 days (2 for goblins) going through recovery
  • Pregnancy may result in miscarriage due to slave's poor health
  • Fixed older saves compatibility
  • Fixed some bugs related to captured state
  • Rebuilt structure behind items and spells (slight performance boost)

0.1.42
  • Added Dolin's sidequest line
  • Added slave window status update on actions/punishments applied
  • Added detailed information on repeatable quests when you try to turn in wrong slaves
  • Added event with snails to mystic grove
  • Sligtly buffed character encounter rate for mystic grove
  • Every 'perverted' trait increases fucktoy income by 10%
  • 'Slutty' trait counts as 'perverted'.
  • Captured monster races will start with 'uncivilized' trait, which will induce severe penalites and disable multiple jobs.
  • Custom and starting characters start with no traits
  • Fixed companion sent on training still following you
  • Fixed bug occuring when giving away your current companion to repeatable quest
  • Fixed prisoners asking for more sex
  • Fixed an error happening after current last main quest
  • Fixed minorus potion

0.1.41 Hotfix
  • Fixed save/load issue
  • Fixed lab assist reassignement
0.1.4
  • Added repeatable quests at slavers guild
  • Restructured exploration and world map
  • Skill training cost decreased from 100 to 50 per level
  • Removed surnames for monster girl races
  • Fixed impregnation bug related to disabled futas
  • Fixed sexual actions being available when they shouldn't be
  • Fixed slime race related bug
  • Fixed beastkins not being able to work in brothel and gave pass to goblins/gnomes/fairies on it
  • Fixed wrong parents assigned to player on quick start
  • Fixed certain bugs related to main quest
  • Fixed bug causing punishment room in jail to be disabled
  • Adjusted damaged formula so Master in Combat won't negate all damage
  • Beauty potion effect is twice as effective on low beauty, but worse at high
  • Added fluid substance to the market

77 comments:

  1. Sweet! Now I know what I am doing on this cold and snowy afternoon. (18F and 8 inches already on the ground, more coming. High temp tomorrow 10F)

    ReplyDelete
    Replies
    1. What? I never do that... ok, ok, maybe I do a bit of poking and prodding where I might be better not looking, lol.

      Delete
  2. Hi I tried paying the last version and it said invalid window 32 application and I'm n windows xp. Is there any way to get it to play on my computer thanks.

    ReplyDelete
    Replies
    1. I'm not sure? Try searching how to launch godot game at windows xp

      Delete
    2. The game is compiled for 64 bits architecture so it will never work for 32 bits OSes unless it is compiled for them.

      Delete
    3. I've only compiled for 64bit once before 0.1.1 or so. It is compiled for 32bit currently, so there's something about windows xp causing an issue.

      Delete
  3. OK, somewhat duplicated the Lab Assistant bug.

    -Assigned Cali to Lab Assistant
    -Had no immediate need so moved Cali to Forage
    -Opened Lab to start Taurus Girls modification
    -Saw the message that 'Cali will take care of lab'

    -I think what it is, I never 'unassigned' Cali as assistant, so the Lab is seeing her as assisting, while she is off at another job.

    =-=-=-=-
    Second issue. Head Girl, it doesn't seem to b saving her leadership style. I set it to Patronage, saved the game and later went to resume the game. When loaded I noticed later that style had changed to 'Ignore'.

    ReplyDelete
  4. OK, 1.41 is not save file compatible to 1.4.

    End-of-Day error.
    Back to ground zero...

    ReplyDelete
  5. New game under 1.41
    End-of-Day is giving errors.

    SCRIPT ERROR: _on_end_pressed: Invalid operands 'float' and 'int' in operator '%'.
    At: res://files/scripts/Mansion.gd:674

    Got that twice in 10 days.

    ReplyDelete
  6. What exactly is it that allows a Head Girl?
    I know it says it needs 'high loyalty' and Management or Allure at Journeyman.
    I have a slave with Obedience 100, stress 0, loyalty 100, and has Allure - jor, Service - Apr, Management - Nov and Head girl isn't even displayed as an option?

    ReplyDelete
    Replies
    1. You also need to have 8+ slaves for option to show up.

      Delete
    2. Ahh! I hadn't connected stable size. I had thought it might be Journeyman Mage Order as that is about the time I reached 8+ most games.
      Need to get me 2 more...

      Delete
  7. This comment has been removed by the author.

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  8. SCRIPT ERROR: _on_end_pressed: Invalid operands 'float' and 'int' in operator '%'.
    At: res://files/scripts/Mansion.gd:674

    Also got this error. Dunno what it does, but now various texts don't appear on the global report or the main page, and energy doesn't replenish at the end of the day.

    ReplyDelete
  9. Can I use save from 1.3 or should play new game?

    ReplyDelete
  10. Hey, first time popping back in since the new engine. Enjoying the game a lot, feels a lot more responsive and less arbitrary. Noticed that I don't seem to have an actual limit on slaves in the mansion. Says I have 4 rooms and I have like 9 slaves. Most of those say they're in my private room, though they're not getting bonuses for it. (The girl I set there first is.) Also there seems to be a random chance for a job to get done twice in one day, dunno if that's intended.

    Again, great fun. Hard work on the new setup really pays off.

    ReplyDelete
    Replies
    1. Yes, there's no limit, but if you have more servants than space in communal room there will be penalty to stationed there.

      Jobs are not get done twice, its just message is repeated sometimes.

      Delete
  11. Running the new engine on OSX for the first time and I got a bunch of bugs/questions:
    1. I cannot purchase slaves from the slave market
    2. How do I assign jobs to slaves? The job menu only says '0'
    3. Are clothes/living quarters implemented? My menus for those are empty as well

    ReplyDelete
    Replies
    1. Apparently I'll need an OSX myself to be able to compile for it properly. I'll look for a workaround, but right now can't promise anything.

      Delete
    2. If you're willing to share the source I can try to compile/debug it on my machine, save everyone some time.

      Delete
  12. Bug in 0.1.41:
    4 slaves (+ a 5th one in jail). Go to Frostford and sell my 4th slave to the Slave Guild (I have previously accepted a custom request).
    If the slave I sell is also my companion, I can close the request panel, but I am stuck at the Slave Guild: the button "Leave" does not work. Exception thrown:

    SCRIPT ERROR: zoneenter: Invalid get index '4' (on base: 'Array').
    At: res://files/scripts/exploration.gd:631

    Savegame on Mega:
    #!ptI0RJLJ!XIvhHtf3e_7RsziXsS7ygmCqnu_CSsv_E-ReowfdcIw

    My apologies if you were aware of it

    ReplyDelete
  13. Is this game not playable in a mobile anymore?

    ReplyDelete
    Replies
    1. Not yet at least. There's some plans to try make it work through the web service (html5) but as I don't quite have any hosts or experience, that may take a while.

      Delete
  14. Is it possible to get those snails that it talks about in the farm or is that coming later? Thanks.

    ReplyDelete
  15. After leaving taurus girl to Melisa and talk to her again I have empty screen and no posibilities to do someting...
    Script error: dialogue: invalid get index '0' (on base 'Array'). at res://files/scripts/Mansion.gd:773

    Also encounter with dryad dont underline their race

    ReplyDelete
  16. How to get more strength, agillity or magic affinity? Some quest needs this stats.

    ReplyDelete
  17. First time I'm trying the game again on the new engine, looking great so far!

    One thing though: exploration and combat aren't costing energy, is that intended? Right now only slave interactions (praise/gift/sex) and branding are consuming energy.

    ReplyDelete
    Replies
    1. Yes. I intend to make exploration use slave's energy instead of PC's so their stats will directly influence your options.

      Delete
    2. Oh cool, that's an interesting idea. Makes having multiple combatants not redundant too, since it means you can do multiple explorations per day.

      Delete
  18. First time playing since the new engine, and I'm enjoying it so far; Now if I could just find that awesome dungeon with with the tenacle spell and the free slaves again... :P

    That said, the Minorus Concoction doesn't seem to be working, or decreasing when you try to use it.

    ReplyDelete
    Replies
    1. Undercity is not in the game yet (and many other exploration parts). Will check minorus pot.

      Delete
  19. Not sure if this has been mentioned before but when I save and then exit out of the application, when I reload the application and load the save file, my energy doesn't replenish anymore

    ReplyDelete
    Replies
    1. check your debug console and possibly provide me with a save

      Delete
    2. Not sure how to do that at least through here. but in the mean time...

      The second I make a save, the debug console shows

      removed wimbornslaveguild quest
      removed wimbornslaveguild quest
      removed wimbornslaveguild quest
      removed gornslaveguild quest
      removed gornslaveguild quest
      removed gornslaveguild quest
      removed gornslaveguildquest
      removed frostfordslaveguild quest
      removed frostfordslaveguild quest
      removed frostfordslaveguild quest

      and after that while the game is still open, when I go to the next day i get

      SCRIPT ERROR: _on_end pressed: Invalid operands 'flot' and 'int' in operator'% '.
      At: res://files/scripts/Mansion.gd:674

      and then there's about 7 more lines in red and orange that show up when I close the window but I haven't been able to screenshot it fast enough to catch what it shows before the console closes as well.

      Delete
    3. Are you sure you using the latest version?

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    4. I'm using version 0.1.41

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    5. 1.41 had some issues before stealthfix. Anyway try 1.42

      Delete
    6. ok thanks it works perfectly fine now

      Delete
  20. The current Slave Guild settings option is exploitable.
    Set it to local only at game start, then once you have your Elf, Fairy, Human and Taurus, you can set it back to full random and get all the Tanuki and Demons and what not.

    ReplyDelete
    Replies
    1. That's kind of intended. You think removing it will be better?

      Delete
    2. More like locking it in as a 'game' setting, not changeable once the game starts. Just my opinion

      Delete
  21. I tried reporting this before but it apparently didn't take:

    Go to options, untick Futa: Futa with testicles is greyed out, futa percentage slider hidden.
    Start game, customize characters, back out to menu, reopen optins: Futa still untucked, Futa with testicles no longer greyed out, percentage slider visible again.

    Also backing out of character creation takes you all the way back to the disclaimer.

    Neither is a huge deal, just wanted to let you know. Awesome game though, look forward to seeing more. :)

    ReplyDelete
  22. Bugs in 1.4.2:

    - Energy is not restored by the end of the day:
    SCRIPT ERROR: _on_end_pressed: Invalid get index 'dolin' (on base: 'Dictionary').
    At: res://files/scripts/Mansion.gd:652

    - Alchemy room is empty, it does not list any potion (sorry, maybe I miss something).
    SCRIPT ERROR: _on_alchemypanel_visibility_changed: Invalid get index 'dolin' (on base: 'Dictionary').
    At: res://files/scripts/Mansion.gd:1259

    Savegame on Mega.nz: (imported from 1.4.1)
    /#!h4wEzCrT!WxZ3sKPHc2fmdFRVkvdzcAidzAY-FmLVMyC55FKsY4U

    ReplyDelete
    Replies
    1. Looks like game from old saves currently incompatible. I'll add compatibility on next release I guess.

      Delete
  23. I am playing on 1.4.2 and it seems like farms are broken again. I am not getting gold or food from them.

    ReplyDelete
    Replies
    1. Check debug console. Also if you are using older save, wait for next version.

      Delete
    2. So I'm getting

      SCRIPT ERROR: _on_sellproduction_pressed: Invalid set index 'farmoutcome' (on base: 'Nil').
      At: res://files/scripts/Mansion.gd:1901

      when I click sell production for gold

      And I am sure this is a new save. I will try again in sandbox to make sure this error occurs again.

      Delete
    3. Okay so I tried to recreate everything in a new save. It worked. Don't know why the previous game had problems, maybe it was an old save.

      Delete
  24. It seems to be that when you select starting with random characters, it will always pick human. I'm not sure if this is intended or false, but I just restarted many, many times with random characters, and it was always human.

    ReplyDelete
  25. I've been going into negative experience when assigning this character to the library.
    http://i.imgur.com/XSfBqyx.png

    ReplyDelete
  26. 0.1.5: when a girl is released from jail, her sleeping conditions are unset (the UI says 'Communal room', 'Jail' or even '0', but no box is checked). This allows to overcrowd the communal room with no penalties.

    Suggestion: how about adding a portal in every town? It is a bit annoying to pass through the mansion every time I want to visit another slave market.

    ReplyDelete
  27. 1.51 Old Version save game error.
    Loaded a 1.42 Save, Futa is unchecked in the options from before. Yet Slave guild is generating Futa.

    ReplyDelete
    Replies
    1. Slave guild generates slaves before loading your save file. If after a week or so futas will still come up, let me know.

      Delete
    2. Ah, no you are right, they haven't shown again. Really only noticed, as all but two of the initial slaves were futa :)

      Delete
  28. May need some language clarification of a side Quest.
    Quest wanted a 'small-sized slave' A petite child slave did not qualify. Not sure what they actually wanted, only the size was mentioned.

    ReplyDelete
    Replies
    1. Body shape must be of a midget races (fairy, gnome, goblin)

      Delete
  29. Not sure exactly how it happened.
    Employed a slave from my Jail. Went to change their clothing/underwear and assign a job, and noticed they were assigned to a personal room.

    6 Common - 5 slaves assigned
    1 Personal - 2 slaves assigned
    1 Bed - 1 slave assigned
    2 Jail - 1 slave assigned

    Haven't had the gold yet to add many rooms.

    BTW, Herbal Contrecepion seems to be a joke, or not working. All it seems to be doing is costing money. 80 days in I have had 6 births, and 2 slaves are pregnant. 2 of my slaves are still virgin, recently out of maturing. So, for the future just saving the money. Spent hundreds of gold to no apparent effect.

    ReplyDelete
    Replies
    1. It reduces girl's fertility, but every intercourse raises fertility chance, so constant intercourse have high chance to negate any effect of it. I guess I'll readjust the formula.

      Delete
    2. Ah! I've been using sex to counteract Stress and Obedience dropping, until I got a Head girl in place.
      No need for Rest or days off when a quick fuck fixes things. :)

      =-=-=-
      Oh, I didn't make it clear in the room assignments listed above. 2 Slaves are assigned to a single personal room.

      Delete
  30. Will there be PC pregnancy too, so that a sorceress can 'employ' her own offspring as well?

    ReplyDelete
  31. Is it possible to use potions on the player character, and if so, how? I haven't been able to find any applicable button(s).

    ReplyDelete
    Replies
    1. So it might be in the future? Cool.

      Also, what's the best way to raise Charm? It says "some sex related actions", but which ones?

      Delete
    2. Or maybe the better question is "how do I make a slave stop LOSING Charm?"

      Delete
    3. Charm raises if slave asks for more after you action. It's generally lost from rape and similar actions.

      Delete
    4. Good to know.

      New problem:
      Latest version (0.1.5)
      Fresh game started with latest version
      Got the Laboratory
      Got a Taurus
      Got a Lab Assistant trained up
      Assigned Lab Assistant
      Selected Taurus Slave
      Click Breasts Modifications
      Click Maximize Nipples
      Nothing happens
      Check Debug Console, see this:
      SCRIPT ERROR: genetalia: Invalid call. Nonexistent function 'getitem' in base 'Node (globals.gd)'.
      At: res://files/scripts/laboratory.gd:403

      Repeat with several other slaves/mods, same error. Sometimes the number at the end is 403, sometimes it's 327.

      Tried exiting and reloading my saved game, still get the same error.

      Delete
    5. Aware of that. Will post fix in few hours.

      Delete
  32. Hi trying to run the game but it simply reports "godot engine editor has stopped working". Guessing I'm missing something, Win7 is the OS

    ReplyDelete
    Replies
    1. There's been a few reports of various kinds. IF it's not viruses/microsoft visual c++, its likely some other program. One person reported some headphones audio enhancement program was doing it.

      Delete